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A "shopping" game,
eh? Sounds like Eric is trying to attract more ladies to his
event. I know my wife's ears perked up when I told her about
it. But then she said, "na - I'd rather go shopping then
play a game about shopping." Darn! |
Now in its sixth year at WBC, POF suffered
its lowest attendance ever so one might wonder if this
first of the "heavy" Euros is losing steam.
Since the attendance record has been errattic rather
than a steady decline, it seems likely this is just
a scheduling problem.
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Unsafe at any speed...
Princes of Florence is an event you are welcome
to enter without prior experience as long as you attend
the demo session. For the second straight year, we
filled the demo table with several new players and a few
others who wanted a refresher. The game is easier
to learn than you'd think, probably because it's about
shopping - a theme ideally suited to the American psyche! As
an aristocrat in Renaissance Florence, you win not through
riches but by gaining more prestige than your fellow players,
but it does take a good deal of cash to maintain that seemingly
effortless lifestyle. In each of the seven rounds
you may purchase one item at auction and take two actions,
and you must make the most of these 21 opportunities to
win. Some of the items available for purchase offer
potentially high rewards, with commensurately high risks,
while others provide a margin of safety. The game
is like an auto race - if you're too cautions you'll never
win, but if you take risks, it's easy to crash, especially
when you and an opponent both try to seize the same opportunity. The
trick is to know when to step on the gas and when to hang
back and avoid trouble.
The game accommodates three, four or five players, but
is best with five if you want a competitive game (more
players increase the contention for scarce resources.) I
ran as many 5-player games as I could, with 4-player games
as needed to give everyone a seat. Charlie Kersten
won a 4-player game in Heat 1 with 66 PP, ahead of three
other players with 47 PP each, as Al Schwartz took second
based on florins remaining at the end. Jay Fox, who
learned the game at last year's demo, also won a game in
Heat 1, finishing ahead of Carmen Petruzzelli by four PP.
In Heat 2, S. Deniz Bucak earned the remarkable total
of 27 PP from Prestige Cards, completing four. He
finished in an exact tie with Winton Lemoine at 58 PP in
a game in which only seven PP separated first place from
fifth. Unfortunately for Deniz, Winton ended the game
with 500 florins to win, leaving Deniz with 200 florins
and in second place. Thomas Johnston won his second
straight game by one PP over Sam Atabaki, putting him atop
the list of qualifiers. Bruce DuBoff, who had attended
the demo and was playing in his first heat, managed a third
place finish in a game won by Davyd Field.
Heat 3 offered the last chance to advance. It attracted
both repeat players and those who were making their only
attempts. Katherine McCorry, was the only player to
enter all three heats. She was also a great help to
the GM in getting the games organized. Katherine finished
second for the third straight time, this time by just two
PP, earning a spot in the semis. Four players who
were playing second games won their games: Jeff Senley,
Bob Wicks, Greg Crowe and David Platnick. Bruce DuBoff
improved his standing with a second place finish, also
by just two PP, to make his way into the semis.
Only 19 qualifiers and two alternates appeared for the
semi-finals, which meant we would play five 4-player games. Five
copies of Princes of Florence were on hand, one
belonging to second alternate Rob Flowers. Rob, who
was 21st on the list, could have bumped the player ahead
of him based on the shortage and the fact that he had brought
a copy. In an exemplary act of gracious sportsmanship,
Rob voluntarily ceded his spot, allowing his copy to be
used for the tournament even though he did not play.
Though the tournament format includes bidding for seats
in the semis and Final, there is little perception of imbalance
between the starting positions in 4-player games, and only
three games saw non-zero bids. In one semi, Carmen
Petruzzelli bid 100 florins to be Player 1 and finished
two PP behind Eric Brosius, who was Player 4. In another,
Rod Spade bid 100 florins to be Player 2 and won with 74
PP, a full 16 PP ahead of his closest rival. Sam Atabaki
and Rodney Bacigalupo bid 100 florins each to be Players
1 and 2, respectively, in their semi, but Rodney had to
pay 1300 florins for a Lake in Round 7 (sometimes you really
need a Lake.) This left him far behind as Sam edged
past Charlie Kersten for the win. The other two games
featured no bidding. In one, Katherine McCorry finished
second for the fourth straight time behind Davyd Field. In
the other, Thomas Johnston finished with 59 PP and 1000
florins, just one PP behind winner Legend Dan Hoffman,
who had 60 PP and 200 florins. Tom had saved a pile
of florins to bid for the item he wanted in the Round 7
auction but wound up taking a less desirable item for just
200 florins. He rued putting so many florins aside
for bidding - if he had taken PP instead, he may have won
by a comfortable margin.
The Final featured four returning laurelists and one newcomer,
Sam Atabaki, who in his first WBC had a close second in
his one heat and a win in the semis. We sat down to
bid for seats. Eric bid first, placing his marker
on Seat 2 for 0 florins. Rod immediately outbid him,
offering 200 florins for Seat 2. Davyd bid 100 florins
for Seat 1, hoping to get it cheaply. Dan now bid
zero for Seat 3, and Sam immediately bid 300 florins for
Seat 2. Eric had to bid again, and he bid 100 florins
for Seat 3, displacing Dan. With players committed
to paying for Seats 1 to 3, Rod and Dan now took Seats
4 and 5 at no cost. We rearranged our seats and Davyd,
Sam and Eric paid the amount of their bids to the bank.
You don't expect to get bargains in the Final, and bargains were indeed
hard to find. Sam paid 1100 for a Jester in Round 1, and Davyd took a
Builder for 700. Consistently high Builder prices kept anyone from even
trying the Builder strategy that was the rage in 2005. The next item was
a Recruiter card, a category that is often undervalued by rookies, but Dan
had to pay a high price for it. Eric now paid 200 for a Forest, a safe,
cheap bid that would eliminate pressure early in the game, and Rod was happy
to take a Prestige card for just 200. No one put on a Work in Round 1
as we concentrated on getting Profession cards and Freedoms.
The choice items remained costly in Rounds 2 and 3. We even saw the odd
landscape bid up to 300 or 400 as players jockeyed for position. In many
games one player will buy several Jesters and another several Builders, but
this time these items were distributed evenly, no one getting two of either
until the late rounds. Eric bought a Recruiter for 600 in Round 2 and
another for the same price in Round 3, and he used two 700-florin buildings
and his Forest to put on the sole Work in Round 2 for a WV of 15 and again
in Round 3 for a WV of 16, earning Best Work both times without using a Bonus
card and setting aside the cash he needed to fund future purchases. From
Round 4 on, each Best Work required the help of a Bonus card, a more dependable
route but one that takes two actions to carry out.
By the end of Round 3, many players were beginning to run short of cash,
especially Sam, who began with only 3200 florins and did not find bargains
in the auctions. Dan was also squeezed, turning PP back in for cash at
one point to fund construction of a key building. In some games prices
come down toward the end as differences among the players' strategies result
in different needs, but in this game there always seemed to be two or three
players who wanted the same item at the same time. Three of the six Prestige
cards that were purchased involved building, and they went to three different
players, guaranteeing a spirited competition. The final Recruiting card
went for 900 as players saw the value of the extra Work it would allow them
to put on.
The scores were extremely close at the start of Round 6, but Eric still had
three Works to put on while no one else had more than two. Eric paid 1200
florins for a Jester in Round 6; he was willing to pay a high price to
guarantee that he could put all three Works on. Sam saved two Works for
Round 7, but was forced to buy a Bonus card to put one of them on, leaving
one unused in his hand.
At the end of the game we turned up our Prestige cards to complete the scoring. Davyd
had purchased two Prestige cards and each other player had but one. Davyd
fulfilled only one of his cards and Dan was only tied for Most Buildings to
earn three PP. The other three players fulfilled their cards. This
made Eric the winner with 59 PP. Rod was second with 53, followed by Dan
with 49, Sam with 46 and Davyd with 42.