Who has a game?
The McCullochs, Lisa Gutermuth and
Chris Entwistle seem to be having fun.
There seem to be a lot of people who
After a triple-digit turnout in 2006 took us by surprise,
we were better prepared this year. We brought eight copies
of the game this year, but even that wasn't enough since even
more people showed up this year without copies. The line
to sign up looked like it might never end, but after a mild case
of writers cramp, we were off and running.
Just as last year, we used "Slapshot seating".
Sit with friends or join a group with less than four players
and start rolling dice. We also had people start right
away instead of waiting for over 100 players to enroll.
Even with all our copies, there were not enough games for everyone.
But by getting some boards started right away in order to use
them again, we cut the tournament time from three hours
Fortunately, the game only takes about 20 minutes and is very
easy to learn or we would have had to turn away many of those
without copies. But with such a huge crowd and a shortage
of games, we still had some groups waiting for games to become
available. While the Parker Brothers version is long out of print,
Fantasy Flight has reprinted this Sid Sackson design and you
can pick it up pretty cheaply. It is a fun filler game,
so anyone with a copy, please bring it next year. Thanks
to those who brought their own copies to enable themselves and
others to play.
When all the shouting, laughter and dice rolling was done, former
wargamer Rob Winslow came away with the coveted wood. I
say former, because Rob had an epiphany while refusing to stop
rolling dice as he went for the win. He used to think games
like Wilderness War took lots of skill. But Rob
realized his true calling was rolling dice in Can't Stop!
He vowed to practice all year and dared anyone to stop him from
defending his title next year.