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Chris Valk was one of only six players
in the fledging trial event which was unable to attract enough
players to qualify as a BPA tournament. |
Nathan Trent consults the rules. New
wargames have a tough time drawing players due to the large time
investment in learning their sophisticated rules. |
Not a Quorum ...
Occasionally
the stars are not aligned and despite our best efforts, an event
fails to draw sufficient players to cross the BPA threshold of
an official tournament. Such was the case here. When this happens,
we still award a plaque or plaques as the case may be, but the
event fails to make our archives and is not recorded as an actual
tournament. No laurels are awarded and the event is ineligible
for membership vote the following year.
Six players entered the inaugural WBC Flying Colors
tournament to vie for control of the seas. The preliminary rounds
saw two games of Cape Ortugal and one of El Ferrol fought to
completion. Most of the entrants were either new to the game
or had very limited experience, so this was an excellent opportunity
for them to try out the smaller scenarios and learn some valuable
lessons!
The finalists, Richard Shay and Chris Valk, played a
DYO scenario that pitted Richard's small but well-led British
fleet against Chris' larger but less-inspired French fleet. As
Chris notes, there were some tense moments for both sides:
"My Frenchmen entered on the south map edge, beating
into the wind. Rich's Englishmen entering from the north, held
the weather gauge. I brought my fleet on in two columns in an
attempt to get all my ships in play ASAP. But one turn into the
match I realized I'd made a potentially disastrous error with
my initial placement, which was too far to the west and allowed
Rich to cut my line while holding the weather gauge
But Rich must have done something to annoy the gods of chance.
On the fifth turn he suffered the first of what would prove to
be many unfortunate die rolls. The wind direction changed and
put his entire fleet in irons. I focused my fire on his two lead
ships, especially the second one which held his admiral. I also
hoped to divide and conquer his fleet. In this I was moderately
successful --especially when, on Turn 10, the wind changed again
and put his fleet, which he had skillfully and painstakingly
maneuvered into a beating position, once more in irons.
Unfortunately, although I had mauled Rich's rigging, I had
done little damage to his hulls or his firepower, while he had
been able to flip a couple of my ships. And even though I was
blessed with several unbelievably lucky rake attempts, his restricted
movement proved far less of a handicap than I'd hoped, and in
a wild melee he quickly sent two of my ships to the bottom."
Chris conceded at this point.
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