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Settlers
drew triple digitse for the 7th straight year and, unlike other
big events, does so without heats or late night "party"
slots. |
You know a game has achieved classic
status when you start seeing deluxe accessories like this wooden
layout board. |
Spiel das Jahre 1995 ...
For 2008, we used the same format that KOSMOS uses for their
tournaments in Europe. This has each player placing a Settlement/Road,
a City/Road, followed by another Road. This gets the game off
to a quicker start. It also helps keep the games moving along
with 90 minute rounds (including set up and initial placements).
This format worked well as we did not have any games called due
to time.
The tournament format has players "settling" in
three preliminary games. Each of these games earns the players
Tournament points. Points are awarded based on placing 1st, 2nd,
3rd, or 4th (5, 3, 2, and 1 points, respectively). The 16 highest
scoring settlers at the end of the three rounds advance to the
semi-finals.
We continue to accept drop-ins and drop-outs for those unable
to commit the time to play three qualifying games. My thanks
to those who notified me prior to leaving. A note to those who
dropped out without saying anything: it would be a great boon
for those playing in subsequent heats (as well as for your friendly
neighborhood GM) to notify me or an Assistant before leaving
as it makes the subsequent tables easier to seat.
There were 28 games played in the first round, 25 in the second
round although there were three 3-player games here, and 20 games
played in the third round. After the preliminaries, the number
crunching for the top 16 began. In past years, a total of at
least 11.X tournament points were needed to advance. This year,
in order to advance to the semi-finals, you needed at least 12.0
tournament points; that means you needed to win two out of the
three preliminary games, and finish above last place in the third
game.
The semi-finalists were seated randomly: Tom Dunning, Nick
Henning, Allyson Field, and Ashley Collinson at Table 1; Michelle
Hymowitz, Harald Henning, Michael Shea and Brian Conlon at Table
2; Matt Tolman, Rod Davidson, Andrew Roosen and Rich Curtin at
Table 3; and Sue Lanham, Michael Mullins, Marybeth Mitchell and
Mikkel Christensen at the last. Seven (Tom Dunning, Matt Tolman,
Harald Henning, Sue Lanham, Nick Henning, Andrew Roosen, and
Michael Mullins) had won all three of their preliminary games.
None of these semi-finalists had won this event in the past,
guaranteeing a new champion. In fact, in 14 prior tournaments,
only one of them, Tom Dunning, had ever laureled.
The finalists and their semi-final game scores were: Tom Dunning
10-9-9-7; Harald Henning 10-7-6-6; Matt Tolman 11-8-7-6; and
Mikkel Christensen 10-9-9-9.
In the Final, Mikkel set up first: he placed his settlement
on Grain, Brick and Wool.. Next, Matt chose the Lumber and Ore
intersection on the Ore port. Then Harald chose Lumber and double
Grain. Finally, Tom also chose Lumber and double Grain for his
settlement, then Brick, Lumber and Ore for his City. Harald placed
his City on Brick and double Wool, Matt placed his on Grain and
Wool, and Mikkel chose Wool and double Lumber. Finally, they
each placed a third Road, and were ready to play.
Turn 1: Harald built a Settlement on Wool and double
Brick, and Tom built a Settlement on Lumber and Ore, at the Wool
port. Score: Mikkel-3, Matt-3, Harald-4, Tom-4.
Turn 2: Mikkel and Matt bought a card each.
Turn 3: Mikkel built two Roads by playing Roadbuilding,
and Matt played his first Soldier.
Turn 4: Matt and Harald each purchased a card.
Turn 5: Mikkel built a settlement on Wool and Lumber.
Matt played a second Soldier and built a settlement on Ore and
Grain. Harald played a Solder and built two Roads. Current score:
Mikkel-4, Matt-4, Harald-4, Tom-4.
Turn 6: Mikkel bought a card and a Road and claimed
the Longest Road. Harald built a settlement on double-Wool at
a 3:1 port. Tom upgraded his initial settlement at the Lumber,
double Grain intersection to a City. Current score: Mikkel-6,
Matt-4, Harald-5, Tom-5.
Turn 7: Matt bought four cards, and Tom bought a card
and a Road.
Turn 8: Mikkel bought a card. Matt played his third
Soldier (thus claiming the Largest Army) and bought a card. Harald
built two Roads and claimed the Longest Road from Mikkel. Current
score: Mikkel-4, Matt-6, Harald-7, Tom-5.
Turn 9: Mikkel built a Road, Matt played a Soldier
and built a Road. Harald built a Road. Then Tom claimed a Monopoly
on Ore, and built a Road and a settlement on Grain at a 3:1 port.
Current score: Mikkel-4, Matt-6, Harald-7, Tom-6.
Turn 10: Matt played a Year of Plenty for two Ore and
purchased three cards. Harald bought a card. Tom upgraded his
settlement at the Lumber-Ore intersection to a City. Current
score: Mikkel-4, Matt-6, Harald-7, Tom-7.
Turn 11: Mikkel bought a card. Matt played the second
Year of Plenty for two Ore (again), bought two cards, and upgraded
his initial settlement, on the Lumber-Brick intersection, to
a City. Harald played a Soldier, and then built a settlement
on a Wool corner. Tom upgraded his settlement on the 3:1 Grain
port to a City. Current score: Mikkel-4, Matt-7, Harald-8, Tom-8.
Turn 12: Mikkel played a Soldier and bought a card.
Matt also played a Soldier. Harald built a Road.
Turn 13: Mikkel built a Road and a settlement on Brick
corner, at the Lumber port. Matt played a soldier. Tom built
a Road and a settlement on a Grain corner, at the Brick port.
Current score: Mikkel-5, Matt-7, Harald-8, Tom-8.
Turn 14: Matt played a Soldier and bought a card; he
also upgraded his settlement at the Ore-Grain intersection to
a City. Tom bought a card. Current score: Mikkel-5, Matt-:8,
Harald-8, Tom-9.
Turn 15: Mikkel built a Road. Matt played a Soldier.
Harald bought the last two cards in the deck, which included
the last VP card. Tom played his Soldier and built two Roads.
By this time, it was pretty clear that Mikkel had three VP cards,
Matt one, and Harald one. Penultimate score, counting VP's from
Development cards: Mikkel-8, Matt-9, Harald-9, Tom-9.
Turn 16: Mikkel built a Settlement on an Ore corner,
at a 3:1 port. Matt built two Roads and a settlement on Grain
to win the game. Final scores: Mikkel-9, Matt-10, Harald-9, Tom-9.
All of the Development cards were purchased: Mikkel purchased
only five development cards, of which three were Victory Point
cards. Matt drew 13 cards before he found his only VP card. Harald
drew four cards (including one VP card), and Tom drew the other
two cards.
Settlers will be in need of a new GM next year.
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Three swiss and two elimination rounds
allow you to play 15 people in one day. |
After four gruelling rounds, Mikkel,
Matt and Harald vie for wood in the Final. |
2008
Euro Quest Laurelists |
Tom Dunning, NY
1st
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Bob Wicks Jr, CT
2nd
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Michael Brazinski, MD
3rd
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Bill Murdock, NY
4th
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Peter Eirich, PA
5th
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