Acquiring Civilization ...
GM Craig Moffitt with his finalists.
E&T was voted Legacy status in
2008 after ten years of consistent performance.
Legacy status returned this Kniza tile placing masterpiece
to WBC as a Century event this year. The tournament again used
a rules variant to address the advantage of the first two players.
Instead of their normal two actions, the first two players received
only one action during the first turn. The distribution of wins
for 4-player games was 4 wins (26%), 3 wins (20%), 5 wins (33%),
and 3 wins (20%) for players moving first through fourth, respectively.
Dynasty \ Finish
Archer 1st (1 action)
Bull 2nd (1 action)
Ten winners plus the best two runners-up from the two preliminary
heats manned three semi-final tables. In the first, newcomer
Nick Page (4-5-5-5) playing from the fourth position managed
to upset a table that included 2005 champion Matt Calkins. In
the second, Haim Hochboim (9-9-10-11) narrowly defeated Eric
Freeman (7-9-13-16). In the third, top-qualifier and two-time
prior champion Jeff Cornett (6-6-7-7) defeated Bill Zurn (5-5-7-7).
Eric survived to fight another round by advancing with the best
runner-up finish. With two extra treasures his score would have
been winning, but Bill needed two extra treasures just to tie
In the Final, Jeff had the first choice and selected the third
position. Nick (first), Haim (fourth), and Eric (second) rounded
out the table. First-time finalist Nick started the game by placing
his King by the central North treasure. Eric also used his one
action to place his King in the Southwest. Jeff had two actions
and immediately started the competition for the Northeast treasure
by placing his Farmer and Trader by the river delta. Haim took
the last open corner in the Northwest with his King. In Round
2, both Eric and Haim consolidated the kingdoms they started
while Jeff and Nick inched towards the prize.
In Round 3, Nick made a bold claim on the disputed treasure
by using a disaster on Jeff's farm. Undaunted, Jeff played two
more farms blocking Nick's path. This finally convinced Nick
to change direction and encroach on Haim in the northwest. Meanwhile,
Eric had established a solid base and a potential green monument
far from the other players. The following picture shows the board
after Eric's play in Round 5.
In Round 5, Haim severed Nick's settlement peninsula with
a disaster and used a settlement of his own to pick up the abandoned
support. Unhappy with his shrinking kingdom, Nick used five temples
to win an internal conflict against Jeff and then nabbed the
After Jeff joined his and Nick's two kingdoms into a large
mixed kingdom, the players were content to expand quietly for
a couple rounds. This lasted until Round 8 when Eric built a
Green/Black monument in the SW corner (see Picture below). Although
none of the other players were near enough to bother Eric, they
felt the pressure to shake things up and score more points.
Haim finally placed his Farmer onto the board when he attacked
Jeff, but he lost when Jeff revealed four tiles to match his
support. Haim repeated the same move again, but this time neither
player had any temples in their hand and Haim won 2-1 from adjacent
temples on the board.
Nick started Round 9 by inching his isolated Farm kingdom
closer to Eric's. With one extra farm on the board and several
in his hand, Eric considered causing an external conflict to
gain blue points. However, he instead played the farms to sure
up his connectivity. This turned out to be a critical decision
as Nick had plenty of Farms and had laid a trap.
Next, Jeff caused the first external conflict by attacking
Haim's kingdom. First, Haim was forced to be the attacker against
Nick's trader. Then, Jeff defeated Haim's Priest and netted two
Still with a powerful Farmer on the board, Haim merged south
and attacked Nick's Farmer to net three blue points. This also
caused a King conflict that Jeff was able to win as the defender
for four black points with only extra one settlement when Nick
In Round 10, Nick claimed his third treasure after he linked
up his Trader to the remnants of the southern kingdom. With only
three treasure left, the next treasure removed would end the
game. Meanwhile, Eric once again had no neighbors within two
spaces, and he played tiles to bolster his support against internal
conflicts. However, low on red points Eric would be forced to
discard from his hand next turn in hopes of pulling more temples.
In the east, Jeff severed the eastern kingdom with a catastrophe
to place his Trader uncontested with the majority of the markets.
He followed this up in Round 11, by overwhelmingly attacking
Nick's trader for two green points. Haim was slowly recovering
in the Northwest, and built the game's second monument this round.
He would have preferred Black/Green, but instead was forced to
In Round 12, Nick immediately fought Haim over the monument,
adding five temples in the internal conflict. After winning,
he dropped his Farmer into the 3-support hole left behind for
full control of the monument. Eric inched his kingdom north and
opened up the possibility of ending the game from treasures.
After Jeff scored two red points from placing temples, Haim risked
a 2-to-tie internal conflict against Jeff's priest and won.
In Round 13, Nick placed two tiles and continued to control
the monument for a total of four points. Eric used a catastrophe
defensively to remove the last support of Jeff's King. Jeff caused
the game's last conflict when he again used his large market
support to defeat Haim's trader and net two points (see picture
above). Haim won the subsequent Farmer conflict and prevented
Jeff from claming the treasure. Haim then began his turn with
an empty tile bag and ended the game after placing his King and
Eric's isolationist monument strategy paid off with a score
of 7-7-9-10 (lowest in red). Nick was a close second at 7-7-7-8
(lowest in black/red) and would have been able to win with one
extra turn. Jeff 6-6-7-8 (lowest in blue) and Haim 5-5-8-8 (lowest
in green) rounded out the table. Next year, the 1/1/2/2 action
rules variant and hypothetic treasure margin-of-victory tiebreaker
will be kept. The GM would like to thank everyone for their participation
and is looking forward to another great event next year.