what I learned from my second GM
Daniel Long and Jon Lockwood enjoy
Ivanhoe has become entrenched as an
end of day nightcap.
GMing Ivanhoe this year seemed to go much smoother
for me the second time around. I refined the process of registration
by using individual player sign-in cards instead of sign-in sheets.
Not only did it make sign-in go faster and smoother, but it also
allowed me to sort through the cards after each heat to see the
order from top winner through to the end. Last year I spent a
lot of time typing the stats into a database. It took up some
time that I could have spent gaming. I'll still probably enter
it all into a data base, but I can do it at my leisure. Until
then I can manually sort the cards to produce whatever stats
I need. I apologize to any geeks who see this as a return to
the dark ages.
One thing remained unchanged, people seemed to have a good
time with Ivanhoe. It seems to be a nice game to end a long day.
This year the schedule put it opposite some other popular games
that weren't rivals for the time slot last year, so we lost a
few players some nights. But we still had quite a few new players
who learned the game the same night they played. So many, in
fact that we set a new attendance record. In one instance a father
taught his son, and the son won in his first heat. There were
several people who took it upon themselves to teach newcomers
each night. I thank each and every one of them since I did not
have the time to teach after the demo. If I'm involved in this
next year, I think I'll see if I can find some designated 'splainers
to show up early each heat and teach the game as a Class C event
but one person can't really do that without help in an event
I had to ask for help on the second heat since both my assistant
GM and I wanted to compete in St. Petersburg. Brian and Nessa
Mongold acted as GM and said that the card sign in was easy to
use and they had no problems. They may GM Ivanhoe for
me next year since I may not be able to come for the entire week.
12 of the top 16 players appeared for the semi-finals, allowing
four alternates to step up. The competition was stiff but marked
by much laughter and merriment each night. All that wss missing
was a court jester. Surviving to move on to the Final were David
Rohde, Timothy Keating, Michael Shea, and Sam Atabaki. The game
seemed to go back and forth with the lead changing hands frequently.
Several times three players combined to block someone who looked
like he would get the last chip. Finally, the winner was declared
and the plaques were given out. I didn't want the last person
to feel left out so I gave a DVD of the movie Ivanhoe
for fourth place.
What did I learn this year? Computers aren't always the most
efficient way to keep track of the rankings. Also, people are
very helpful when needed to assist in training and running the
game. Ivanhoe is a very family friendly game. We had a lot of
parent/child and sibling groups playing. There were family members
in the semi-finals. All of them insisted on not playing against
other family members if possible, even when one family member
had just learned the game.
To sum up, I had a great time, and this...my second year as
GM...was a lot less stressful and more fun. I would definitely
do this again if asked.
Donna Balkan, Dale Long, Carol Haney
and Carmen Petruzelli have at it.
GM Mewshaw oversees her finalists
at tourney end with wood on the line.
Kirk Harris ran a Junior version of Ivanhoe for 12
little knights. Three Prelimary 4-player games with the intention
of feeding into a 5-player Final played until five players had
four tourney wins. Official winners of the three prelimary matches
included Dacey Collinson, Luke Morris, and an adjudicated ending
with Adam Wojtaszczyk and Taylor Rish as the victors. Alexander
Metzger also advanced based upon the next runner-up player to
get four tourney wins.
In the Final, Dacey jumped out to an early lead, but was disgraced
back to the pack when she lost with a Maiden. Luke then was the
first to win three tourneys but had spent most of his cards to
get to that point. Eventually Taylor, Adam, and Alexander got
to two tourney chips, with Luke and Dacey sitting with three,
setting up an amazing back-and-forth finish.
Adam started the Red tourney with a good set of red cards that
would have been his third chip. Luke and Dacey stayed in the
tourney - both with a chance to win the event with a victory.
Adam "stunned" Dacey to temporarily gain the upper
hand. But Dacey was able to respond with "Outwit" to
actually place the "Stunned" card back on Adam. Dacey
then changed the weapon of the tourney and Adam had to withdraw.
It came down then to Luke and Dacey, with the winner, if the
color was not changed being the Champion.
Luke, unable to keep up with Dacey's numbered cards, smartly
played to "Drop Weapon" which would have resulted in
a Green tournament that no one could get another chip on - and
thus extending the game). But Dacey had the infamous "Ivanhoe"
card to prevent the drop weapon. Luke, with no other options,
then had to withdraw and Dacey collected her fourth chip and
the Ivanhoe Jr Championship.
1st - Dacey Collinson (4 chips)
2nd - Luke Morris (3 chips)
3rd - Adam Wojtaszczyk (2 chips Yellow-Blue)
4th - Taylor Rish/Alexander Metzger (2 Chips Green-Blue)
Little knights and fair damsells abound
in the junior version.
GM Kirk Harris keeps the little jousters