| Past Winners |
|

Harald Henning, CT
2005, 2008
|

Alan Sudy, VA
2006
|

Bill Crenshaw, VA
2007
|

Jeff Mullet, OH
2009
|

Arthur Field, SC
2010
|
|
 |
 |
|
Mullet, Field and Mirk forge a new
destiny ... let's not go there. |
GM Bill Crenshaw's finalists, which
for once, didn't include him. |
Definitely shorter ...
Dropping both a heat and the semi-final round took its toll
as attendance dropped to an alltime low and the event fell from
the Century, but it made up in quality what it lacked in quantity.
There were no shortage of close contests in the 2010 tournament.
In the first heat, newcomer Steve Smith took the measure of defending
champion Jeff Mullet and frequent finalists AJ Sudy and Eric
Wrobel. Pat Mirk took out another ex-champ and the designer in
Bill Crenshaw and perennial finalist Kevin Sudy, while Arthur
Field needed a tiebreaker to overcome Charlie Hickok and ex-champ
Harald Henning. In the second heat Jeff Mullet rebounded for
a win and Kate Taillon won by a mere $5 over Rob Davidson. A
sleepy Robb Effinger awoke in time to drop Bill Crenshaw to his
second runnerup finish, leaving him a spectator in the Final
of his own game for the first time. He was later heard to mutter
something about eliminating the semi-final round as being a terrible
idea.
When the mutterers had been shown the door, relative newcomers
Robb Effinger (Louisiana), Pat Mirk (Quebec) and Steve Smith
(Virginia) joined perennial finalists Arthur Field (Mexico) and
Jeff Mullet (Pennsylvania), in the Final. On the first turn Louisiana
played Manifest Destiny allowing the U.S. powers to get off to
a quick start. Mexico played Thomas Jefferson by mistake, thinking
he was Ben Franklin. Garnering the early sympathy proved effective
as players largely ignored Mexico and he later was able to cash
$70 in Gold at the end of Era 1. Quebec played Barnum and bought
cards early and often, leading to an early Era 1/2 transition
turn. Quebec and Pennsylvania never were able to work out their
borders and Quebec played Civil War on Pennsylvania early in
Era 2, crippling PA's chances.
Louisiana and Virginia were both doing well until Mexico's
World War play set them back. Louisiana had overcome a $90 World
War hit in the second heat to advance, but could not duplicate
the feat here. Mexico was able to get Motion Pictures and the
extra cash proved helpful as all players' Profit sagged and there
were few big payouts. Mexico also snagged Patriotism at the end
of Era 2 by collaborating with Pennsylvania on Lincoln (repaying
an earlier debt) and was able to finish Rock n Roll with Elvis'
help.
Late in the game Mexico went on a Technology run and was able
to grab 4, aided by an empty New England following Louisiana's
Depression play in the Northeast, and then cash Internet for
a $120 total payout. Mexico also was able to convince Quebec
to collaborate on Urban Renaissance (despite missing Quebec only
one step), which was enough to put Mexico over the top by a comfortable
margin, followed by Louisiana, Virginia, Pennsylvania and Quebec.
Overall, Mexico fared very well in the tournament, winning
four of the eight games played. Pennsylvania won twice, Quebec
and Louisiana once each while Virginia was shut out.
Final scores: Arthur Field (Mexico) 31 VPs/$35/70 Profit;
Robb Effinger (Louisiana) 24 VPs/$30/50 Profit; Steve Smith 23
VPs/$15/85 Profit; Jeff Mullet 22 VPs/$15/75 Profit; Pat Mirk
21 VPs/$5/55 Profit.
Manifest
Destiny 2011 PBeM Tournament Results
The tournament consisted
of two preliminary rounds leading to a Final. Arthur Field and
Rob Kircher each won two games to advance while Pete Staab, the
game's designer Bill Crenshaw and Pete Pollard each won once
and had to rely on best overall scores to reach the Final. Carl
Damcke narrowly missed the cut and thereby took 6th place laurels.
In the Final, Bill Crenshaw, playing Mexico, came from behind
for a narrow victory over Pete Pollard (Louisiana), Arthur Field
(Pennsylvania), Pete Staab (Louisiana) and Rob Kircher (Quebec).
Somehow Bill managed to accumulate 14 VPs on the last turn, to
get to 30 VPs, without even playing a product payout card! The
other players bolted to fast starts as Bill floundered early.
Arthur finished Mech before Bill and used Homestead Act to get
established in Northern California and build a city to grab $40
from Mexico's expected California Gold Rush play. Pollard expanded
at will for an early Profit lead and still managed to claim Turnpike.
Rob used Yankee Ingenuity to finish Patriotism and Staab cashed
Native Sovereignty early and then finished Think Tank before
Bill. Bill finally claimed Storytelling toward the end of Era
2 as Arthur made a big move, having completed Electricity by
collaborating with Rob the turn before and then cashing $90 in
Tobacco while sitting on $150 to start, and playing MLK to get
a big jump on Urban Renaissance. Pollard played Spy on Arthur
and Staab directed Civil War to Pollard, much to the latter's
chagrin, who had played Abraham Lincoln earlier in Era 2 (Arthur's
free Pioneer and city being enough of a disincentive to avoid
CW). Bill, expanding last, played his priority token and Sales
Catalogue to set up his expansion. During investment Bill decided
to take on Arthur for Urban Renaissance, holding Yankee Ingenuity
as well as controlling turn order. During expansion Bill went
on a city rampage, taking four cities to claim the most, and
setting up a potential $100 Technology payout from President.
Bill, having drawn JFK to help with Urban, then negotiated an
agreement with Arthur (who only needed $130 to win) to collaborate
and use Arthur's leader (FDR) and chose to move last again. Pete
P, moving first, played Prohibition to net himself $60, to Bill's
$90. Staab, trying to regain most cities and reign in Bill, used
Riots against Bill twice, but Bill, anticipating a Quebec Tourist
payout that would net him another $70 (and needing to preserve
most cities to have a chance to get to 30 VPs), bit the bullet
and used President defensively, foregoing the Tech payout. Bill
then played the Wright Brothers in addition to JFK, and after
collaborating with Arthur on Urban and licensing FDR (as previously
agreed) had enough cash to buy Tolerance, Safety Net, Airplanes
and Television, to hit 30 VPs and escape with a $15 win over
Pollard. Final scores:
1st .. 30VP/$20/110Profit - Bill/Green/Mex
2nd .. 30VP/$5/100Profit - Pollard./Purple/LA
3rd .. 27VP/$80/90Profit - Arthur/Blue/PA
4th .. 27VP/$0/80Profit - Staab./Yellow/VA
5th .. 25VP/$15/95Profit - Rob/Red/QU
|