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Robert Drozd, Rebecca Melton and Carol
Strock settle down to business. Carol's brother Tom would take
laurels this year. Both are not too distant graduates of the
WBC Juniors. |
Marilyn Koleszar, back to WBC after
a long absence, tries her hand at the big event. Settlers is
one of the few "serious" events that draws over 100
players to a single start. |
Spiel das Jahre 1995 ...
For 2010 Settlers used the same format as last years
tourney with one small difference. The start was altered so that
each player placed a Settlement/Road, a City/Road, followed by
another Road. The resources given to each player was based on
the city location and allowed players to collect one per location.
This gets the game off to a quicker start and also helps keep
the games moving along with an average of 90 minute rounds (including
setup and initial placements). This format worked well with no
games called due to time.
The format has players settling in three preliminary games.
Each game is worth Tournament points, which are based on placing
1st, 2nd, 3rd, or 4th (5, 3, 2, and 1 points, respectively).
The 16 highest scoring settlers at the end of three rounds advance
to the semi-finals. The tournament remained fun to run. I did
ask for feedback from all players and was rewarded with lots
of suggestions and positive feedback. Thanks to last year's inputs,
most players came back to me with positive feedback, lots of
praise and knowing that a favorite game of mine can be played
by all and have a great time is my reward. I am very happy to
continue the tournament in 2011 and look forward to it.
The first round filled 27 tables. Attrition from losses and
reinforcements from late arrivals left us with 18 tables in Round
2 and 17 in Round 3 so the majority of the field hung around
for all three Preliminary rounds. The elimination rounds advanced
16 players including three 15-point qualifiers. A 10-point qualifier
earned the last seat. Thomas Saal, Rob Kircher, Jeremy Osteen
and Ron Secunda won their semi-final games to guarantee that
we would have our 12th different champion in as many years. Doug
Galullo and Thomas Strock earned fifth and sixth place laurels
with 9 VPs in their semi-final games.
Thomas took blue and was first, Ron took white, Jeremy was
third with orange and Rob was red with the last choice.
EARLY GAME: At Rob's first turn he was able to collect
enough cards to trade in for a city on his settlement, giving
him a big advantage. Round 2 saw our first robber as he seemed
to come out of hiding. By the third round, most had two settlements
with Ron still a leg up, having three. Jeremy went the Development
card route and was buying them at every opportunity.
MIDGAME: Rounds 5 thru 7 were the busiest; everyone
enjoyed a good base income. Numbers high on the rolls were 5
and 9 and they were seemingly rolled every other turn. At this
point Rob also started into the Development card pile, but Jeremy
was the first to play a soldier. By Round 9, Jeremy took the
Largest Army title. Scores on the board were: Thomas: 4, Ron:
7, Jeremy: 7, Rob: 7. Most players had at least one development
card in their hand as well. Midgame was also when the robber
was most daring, with five 7s rolled in ten tries, slowing the
game between Rounds 9 and 12.
LATE GAME: With three players showing seven VPs, Rob
took the lead when he played Year of Plenty, taking two wheat
and built a settlement, giving him eight points. The next turn
(Round 11) he played his Monopoly card, pulling in ten bricks,
building three roads and a settlement. Round 12 saw Rob playing
a road building card, giving him a prime location to build another
settlement. Round 13 saw Ron's third city appear. He now had
eight points on the board. By the end of Round 13, he led with
nine points to eight for Ron, seven for Jeremy and only four
for Thomas.
Round 14 was the last, but not without an excellent move by
Thomas. He was able to build a road and settlement and block
the location that Rob was trying to expand into. With the map
completely filled, Rob would have to either start upgrading settlements
or buy development cards for a win, but since he was now being
cut off from trading, it would have to be on his own. Jeremy
was able to play a soldier on Rob, blocking his Ore, but in the
end, Rob was able to roll the hard 10, get another Ore and buy
a card - that yielded a VP and the title!
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The ladies were well represented with
31 in the field, but none were able to break into the top six
and we have yet to have a female champ in 12 years. |
Stephanie Welch is a real gamer. Any
young lady who is not intimidated by two days against 50 Hannibal
sharks is a keeper in my book. |
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