Fortunes made and lost with a roll
of the dice ...
If you don't have a conflicting final for another game Sunday
morning at 9:00 AM and you are looking for a relatively easy
game at the end of the weekend, try $GREED. $GREED is a simple
dice rolling game with only one decision: Do you keep rolling
the dice to try to get more points or stop. The length of the
game is only one hour, so you will still have time in the morning
to pack, check out, eat breakfast or play other games.
Player order is determined at random. Each player will get
two turns to try to score as many points as possible. The player
with the most points at the end of the tournament will be the
winner. A turn consists of rolling six special dice to try to
get scoring combinations. Then all of the dice that were used
in scoring combinations are removed and the remaining dice are
rolled to try to make more scoring combinations. Once the player
has scored with all 6 dice, the player has to make at least one
more roll using all six dice. This continues until the player
decides to stop rolling or else does not roll a scoring combination
on the last dice rolled. If the player does not roll a scoring
combination, the player loses all of the points accumulated on
that turn. If the player decides to stop rolling, they score
the points accumulated to that point. The player will take their
second turn immediately after they finish the first turn rolling
Last year, we had 36 players. The winner was the 30th player
to roll the dice. The winning score was 2350 points. Minimum
scoring combinations are 50 points, so our winner did well when
compared to the winning score in 1997: approx.1800 points. Use
these scores as targets if you play this year. We will also have
a leaderboard showing the top score at any moment.
One final note: last year, 22 of our 36 participants tied
for last place with 0 points, including the GM. So join us and
don't worry if you don't score. You won't be alone.