kingmaker

KGM   
 
   9-13   19-23    22-24    
       

   Maryland III    Garden

Victor Guerrera, PA

1998 Champion
2nd: Mark Francehini, MD
3rd: Justin Thompson, VA
4th: James Lorys, TX
Event History
1991    Heikki Thoen      24
1992    George Sauer III      11
1993    Chris Bodkin      28
1994    Paul Toro      24
1995    Charles Hickok      38
1996    Justin Thompson      36
1997    Jeff Clark      26
1998    Victor Guerrera      33
AREA Ratings
1    Justin Thompson      1770
2    George Sauer III      1664
3    William Wible      1625
4    Victor Guerrera      1572
5    Jeff Clark      1562
6    Andrew Chen      1555
7    Chris Bodkin      1554
8    Keith Wixon      1535
9    Mark Franceschini      1530
10    Sean Smallman      1529

War of the Horticulturalists ...

There have now been eight different Kingmakers crowned in as many Avaloncons. Maybe this year, we'll finally have our first repeat winner in the inaugural World Boardgaming Championships! Clearly, there have been a number of superior players who have emerged from the pack, starting with Justin Thompson who has advanced to the finals five times at Avaloncon (winning once) and has two additional first-place trophies from Prezcon in Charlottesville, Virginia. Other formidable players include #2 ranked George Sauer who has published articles on his House Rule innovations, GM Heikki Thoen with two firsts and two second place finishes at various tournaments, and Bruce Maxwell who continually seems to be in the hunt.

As always the psychological warfare is almost as important as the subtleties of on-board positional play, the baronial mentality of ruthlessly grabbing power and the always fickle element of luck. For those people who enjoy dynamic player interaction
(including blackmail and skillful negotiation), this is definitely one of the better multi-player games around. Originally introduced more than a quarter century ago, Kingmaker has lost none of its glamour and is actually better than ever with the cleverly designed Variant cards which smash predictability. Houserules in KGM are essential because the original four pages of Basic rules is woefully inadequate. After playtesting the rules over the last seven Avaloncons, the GM has compiled a very comprehensive set of Tournament rules which work well.

The challenge is to make certain there is danger everywhere and that no faction can hide out indefinitely with the king without fear of being killed. Generally the lead changes hands four or five times before it's finally over --- so the trick is to be on top when the music stops in this deadly game of musical crowns.

 GM      Heikki Thoen  [8th Year]   6220 Sherbrooke St. W, Apt 510, Montreal, Que H4B 1M3 CANADA
    hthoen@harcourtbrace.com   (514) 487-1914

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