AFL-CIO it ain't ...
It's a slow day at the widget factory, so the central race
computer has prepared a RoboRally tournament for the factory
computers. You can be one of those computers. Navigate your robot
across conveyor belts over gears, and past pushers in your effort
to be the first to touch all the checkpoints. But watch out for
the other robots, not only are they trying to beat you to the
checkpoints, but they might even try to push you off course.
And don't forget the lasers mounted throughout the factory, and
on each of the other robots too. Easy to learn, hard to master.
The tournament is scheduled for Friday, so you only need to
take one day off work to be there. Since this is the first time
RoboRally will appear at the convention, it's going to be single
elimination this year. If response is good, and based on player
feedback, we may move to a multi-heat format in the future. Be
sure to tell the GM or one of his assistants, Rich Shipley or
Mike Mahady, your preference. For those who fear slow players,
the register programming phase will be limited to two minutes,
and games to Three hours. The first round will feature the original
set only, with expansions to be added to later rounds at the
discretion of the GM or assistant GM's if the GM is in the later
Advice for beginners: Don't stop for options (unless it gets
you closer to the checkpoint), and don't be afraid to shutdown,
especially when those registers get locked, but don't over do
it, you do have five lives. And remember to update your archive
point as often as possible. If you do die, you want to come back
as close to the next checkpoint as possible.
Check out the Event link on the WBC site for more info, or write
to or call the GM for hardcopy.