Castles of Burgundy (COB) PBeM Reports Updated May 2, 2021

2021 PBeM Tournament
 

The two top 2019 WBC winners change places!

I was looking for a fourth game to run as a tournament, but ones I were considering were either not played at WBC anymore (and therefore not eligible), or didn’t have a good online implementation, or other GMs had started picking up as tournaments, or I was just plain afraid wouldn’t draw enough. I finally settled on Castles of Burgundy, as it had good online implementations and a pretty good showing at WBC. I own the basic game, but have rarely played at WBC as it seemed a bit on the longish side for the amount of luck I considered it to have. Playing it as an online tournament mitigated the first part, and as for the second part, I was, of course, very wrong. I enjoyed the chance to get to know this game a little better.

We started out with 42 players in the first round of four simultaneous games. All rounds were played with every player having the same (randomly selected) board. In the first round, Mike Munson and Randy Buehler (who also runs the Meeple League tournaments of this game) topped the boards with four wins each. The GM and both Assistants (Jon Senn and Greg Crowe) were all eliminated, Jon just missing the cutoff.

The second round with 20 players resulted in Allan Jiang and Ray Wolff at the top, who were also the 1st and 2nd place finishers from the WBC 2019 tournament. Mike Munson hung in there, but Randy Buehler just missed the cut. Based on the feedback I’ve been getting recently, my scoring system will be tweaked going forward to help reduce some of the reliance on tiebreakers.

Eight players remained for the top six spots in the final round games.

  • Game 1 – On board 13, Allan Jiang wins by 24 points over Steve LeWinter, missing only 5 ship spots and having his large animal field filled with Sheep.
  • Game 2 – On board 9, Allan wins again, this time by 15 points over Ray Wolff. This time Allan only missed 4 ship spots and managed 13 points with yellow tile 7 (+1 VP per animal tile).
  • Game 3 – On board 10e, Ray Wolff won a close game (4 points) over Dominic Blais, missing out on 4 ships and 2 mines.
  • Game 4 – On board 2, Michael Swinson beats Ray Wolff by 22 points, completing Special Tiles, Ships, Mines and Buildings first for the 7VP bonus in all four.
  • Game 5 – On board 2 – Dominic passes Steve LeWinter by 14 points, despite six empty spaces (3 of them yellows).
  • Game 6 – On board 9 – Michael Swinson has a very close win (1 point) over Mike Munson. The only yellow tile was the +1 VP per animals, again scoring 13 points.
  • Game 7 – On board 10d – Ray Wolff passes Robb Effinger by 11 points, this time skipping animal spaces entirely.
  • ame 8 – On board 10h – Robb Effinger gets his win, by 10 points over Steve Lewinter, with strong yellow tile scoring and completing all the larger areas.

In the end Ray Wolff’s two wins AND two second place finishes cemented his first place standing, with Allan Jiang’s two wins and two third place finishes snagging second. Top six finishers were:

  1. Ray Wolff
  2. Allan Jiang
  3. Dominic Blais
  4. Michael Swinson
  5. Steve LeWinter
  6. Robb Effinger

This being online, I had the luxury of pulling some statistics. I opted to gather the following:

  • How often each different type of tile was completed by a winner (whether getting the bonus or not for being 1st/2nd to do so)
  • How often each yellow tile was picked by a winner, and what was the average score of a VP tile (across the winning boards)

Type of Tile – number of winner boards that completed (% - for reference we had 70 total games)

  • Yellow / Special Tiles – 34 (49%)
  • Blue / Ship Tiles – 45 (64%)
  • Light Green / Animal Tiles – 36 (51%)
  • Dark Green / City Tiles – 61 (87%)
  • Brown / Building Tiles – 51 (73%)
  • Grey / Mine Tiles – 51 (73%)

Yellow Tile – number of winner boards that selected (%) – average score

  1. use same building – 8 (11%)
  2. worker with mines – 16 (23%)
  3. silverling with mines – 16 (23%)
  4. worker with sell good – 11 (16%)
  5. ship – gather adjacent goods – 7 (10%)
  6. buy from anywhere – 5 (7%)
  7. +1 VP per animal tile – 6 (9%) – 11.8 VP
  8. workers +/- 2 – 8 (11%)
  9. place brown tiles +/- 1 – 5 (7%)
  10. place blue/light green tiles +/- 1 – 3 (4%)
  11. place dark green/yellow/gray tiles +/- 1 – 3 (4%)
  12. take any tiles +/- 1 – 11 (16%)
  13. silverling with workers – 7 (10%)
  14. 4 workers – 7 (10%)
  15. 3 VP per type of good – 29 (41%) – 15.8 VP
  16. 4 VP per Warehouse (sell goods) – 15 (21%) – 10.1 VP
  17. 4 VP per Watchtower (4 VP) – 7 (10%) – 9.7 VP
  18. 4 VP per Workshop (take building) – 16 (23%) – 9.5 VP
  19. 4 VP per Church (take mine/city/special) – 14 (20%) – 8.0 VP
  20. 4 VP per Market (take ship/animal) – 10 (14%) – 8.0 VP
  21. 4 VP per Boarding House (4 workers) – 21 (30%) – 9.0 VP
  22. 4VP per Bank (2 silverlings) – 17 (24%) – 9.6 VP
  23. 4 VP per City Hall (place tile) – 19 (27%) – 9.5 VP
  24. 4 VP per type of animal – 5 (7%) – 10.4 VP
  25. 1 VP per good sold – 20 (29%) – 9.6 VP
  26. 2 VP per bonus tile – 15 (21%) – 7.9 VP

Full results available at https://epworthian.wordpress.com/castles-2020-2021-results/