a quick Euro for two
LOST CITIES
Lost Cities is an easy-to-learn two-player card game, and
an excellent game for all gamers, age and gender neutral. The
tournament will consist of four qualifying Heats consisting of
three (3) hands, and should average 45 - 60 minutes.
Players with copies of the game should bring them! Extra copies
will be needed. This event has turned away players in the past
and will doubtless do so again this year for lack of games. Bring
a copy of the game if you expect to play! Please contact me with
any questions.
Initial Heat Description - See changes below
The event uses four (4) heats over four evenings, essentially
comprising the "First Round." The heat is one game
per two players registered. Players may play in as many of the
four heats as they wish. The first and fourth heats as well as
the second round and thereafter will be played according to the
box rules - each game will be three (3) hands with the best cumulative
score of the three hands declared the winner. The second and
third heats will feature variants for those who enjoy a change
or those who enjoy the challenge of playing an old favorite under
slightly different scoring requirements. In the second heat,
the hands will be scored separately, not cumulatively, with the
format of best two out of three. In the third heat, the hand
with the highest score will be discarded and the winner will
have the highest cumulative score of the remaining two hands.
Tie-breaker for this heat will be the addition of the discarded
high score to the cumulative score.
The top 32 players will qualify for the elimination rounds
on Sunday morning using the WBC standardized MESE tie-breakers
as follows:
NEW MESE TIE-BREAKERS: A Preliminary Heat win will NOT in
itself guarantee advancement. All MESE events will advance the
optimum number of players to the next round based on the following
tie-breakers without exception.
1. Win in first Heat entered
2. Most Wins
3.Win in second Heat entered
4.Win in third Heat entered
5.Win in fourth Heat entered
6. has brought a copy of the game if needed for next round; otherwise
GM may substitute game specific tie-breaker
7. average finish in all heats entered; e.g., a 2nd and two 3rds
= 2.67 and beats two 2nds and two 4ths (average: 3)
8.high dice roll
"Win and you're in" is no longer a given although
it is a strong possibility. This system of tie breakers encourages
repeat play in Heats without requiring it. A single win (especially
in the first Heat entered) will probably advance that winner
but is not guaranteed to do so. Conversely, players who continue
to play additional heats after winning a Preliminary game only
enhance their chances of advancement without damaging their prospects,
but a player who wins their only Preliminary game will probably
advance without investing further time in Preliminary play. Meanwhile,
non-winners who continue in Preliminary Heats will have additional
chances to qualify in search of that elusive first win since
in most events, a single win will still advance you to a semifinal
round.
Single Elimination Rounds, beginning
Sunday morning with the Second Round through the Championship
Round will continue consecutively until completion. Pairings
and Byes will be determined by bracket, seeding best heat score
against worst heat score, etc. (NCAA Basketball Tournament fans
should be familiar with this method.) Tie-breakers will be determined
in order as follows: 1) best score from individual hand in heat/round,
2) next best score from individual hand in heat/round, 3) best
score from third hand, if played, in heat/round, 4) Longest expedition
in heat/round, 5) Most expeditions of 8 or more cards in heat/round,
6) Most successful expeditions with investors in heat/round (Score
0 or positive number), and 7) Most total successful expeditions
in heat/round (Score 0 or positive number).
Places 3 through 6 will be determined by comparing the cumulative
scores for those players in the round that he/she was eliminated.
A
Juniors tournament will be offered in the Heritage room for
those 12 and under at 7 PM on Friday. See http://www.boardgamers.org/yearbkex/jnrpge.htm
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