sekigahara   

Updated Nov. 23, 2012

2012 WBC Report  

 2013 Status: pending December 2012 Membership Trial Vote

Daniel Hoffman, NC

2012 Champion

Event History
2012    Daniel Hoffman     42

 Laurels

 Rank  Name              From  Last  Total
   1.  Daniel Hoffman     NC    12     30
   2.  Rob Winslow        NY    12     18
   3.  Tom Drueding       MA    12     12
   4.  Lachlan Salter     on    12      9
   5.  James Pei          VA    12      6
   6.  Lyman Moquin       DC    12      3

2012 Laurelists                                               

Rob Winslow, NY
2nd

Tom Drueding, MA
3rd

Lachlan Salter, on
4th

James Pei, VA
5th

Lyman Moquin, DC
6th


John Weber and Dave Bohnenberger give it a spin.

Maly has his blocks in a row.

 The bane of the new block game: putting on the labels.

At least its not counter clipping.

Debut Wood ...

Turnout for the first Sekigahara tournament was encouraging and earned a spot in the Century with its impressive debut. It was all done on Monday, from demo to Final. Thanks to Lyman Moquin and Greg Schmittgens for their able assistance as AGM's.

We played three swiss rounds, and all who won their third round took home an 'honor prize' (in most cases a copy of the game) regardless of their early-round performance. The top four advanced to a semifinal. Three of the semifinalists had run the table, while the fourth had lost one match by a single point.

Both semifinals were decided by the elimination of a protagonist: Rob Winslow won his as Tokugawa, while Daniel Hoffman did his as Ishida. In the Final, both played the side they had won previously, Rob making a bid of two for Tokugawa.

Daniel's Ishida forces had first move and used it to onboard three Kobayakawa blocks and consolidate a northern army. Rob's Tokugawa responded by advancing on both northern castles. Next Ishida assembled his Kyoto army and chased the Kiyosu force down the Tokaido.

The second week featured sieges at both of Ishida's semi-abandoned northern castles and a battle in Takeda where Ishida's northern force was confronted by an army out of Kanazawa. In the game's first turning point, Tokugawa played four Maeda cards to deploy his whole force and completely eliminate the Ishida stack. Ishida lost his northern army, but he used his excess cards to recruit four Mori blocks into Osaka, and at the same time gained control of the western castles.

The third week brought success in both of Tokugawa's northern sieges, and an Ishida strike on Kanazawa -- this time from the west. Like the first battle, it was a surprise Tokugawa victory, fueled by three loyalty challenges, two of which were successful. Ishida had now lost ten blocks, while Tokugawa only three.

The fourth week brought a Tokugawa strike against the remnants of Ishida's force that attacked Kanazawa. Tokugawa deployed three cavalry, all with special attacks, for another victory. To this point, Tokugawa had dominated the game. Ishida had more cards but few troops. His only chance might be to eliminate Tokugawa, so he took his best shot. He threw a 6-block army down the Nakasendo against Tokugawa Ieyasu's 7 blocks. Though both sides knew he was there, Rob conspicuously held Tokugawa back from early deployment. Tokugawa had played all four challenge cards, which Ishida understood to mean that no deployment could be challenged -- he was thus free to deploy to the full extent of his cards. Ishida won this battle, but Tokugawa himself escaped the trap.

By the end of the week, Tokugawa was safe in Ueda castle, and a major group of Tokugawa reinforcements had landed in Kiyosu and led to renewed fighting on the Tokaido highway.

Tokugawa launched a three-pronged offensive as week 5 began, advancing from Kanazawa, Ueda (with Tokugawa himself) and Kiyosu. The first battle joined was a failure, however, when Ishida refuted the Kiyosu force. The second battle was more successful, when eight blocks (including Tokugawa) defeated an Ishida force of seven at Gifu castle by an impact score of 27-22. At just four losses to three, this was not a decisive result.

Ishida rallied all the armies he could gather to strike back on Tokugawa's army, and won the second conflict with a double cavalry deployment, knocking three more blocks off the Tokugawa stack. Tokugawa himself was now very exposed, one of just two remaining units in the eight-block force that had once attacked Gifu.

To save Tokugawa, Rob needed to win initiative as week 6 began. Tokugawa generally has an edge in initiative, but this case was different. Dan still had an Ishida loyalty challenge card, whereas all the Tokugawa loyalty challenges had been played in combat.

Winning initiative, Ishida seized first move and pounced on Tokugawa's fleeing stack. With the elimination of Tokugawa Ieyasu, the game was over.

The match had been exceptionally well played, especially for a debut event. Tokugawa's early dominance in battles near Kanazawa was balanced by Ishida's later success on the Tokaido and Nakasendo highways. Dan showed resilience in weathering Tokugawa's early victories and turning the tide.

Dan is also notable for winning four of his five games by eliminating Tokugawa Ieyasu. In the whole tournament, Ishida Mitsunari was killed 16 times, Tokugawa Ieyasu 15. Most games were decided by instant wins.

Tom Drueding and Nick Pei have got their blocks together.

GM and designer supported the event with cool extra prizes.
 GM      Matt Calkins  [1st Year]   NA
    mwcalkins@gmail.com    NA 

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